![]() ![]() Fixed a bug where the Lawbringer Mk VI Combat Shotgun would be unaffected by weapon stats when firing directly after reloading.Smoothed out the animations and removed the jitteriness from Columnus Mk II Braced Autogun, Graia Mk IV Braced Autogun and Agripinaa Mk VIII Braced Autogun transitions between weapon special and hip-fire.Increased the amount of stamina restored by Duck and Dive from 20% -> 30%. ![]() Increased the amount of toughness replenished from ‘Exhilarating Takedown’ and ‘Covering Fire’ from 10% -> 15%.Raised the reload speed received from blessing ‘Speedload’ from 0.04 -> 0.14 on the highest rarity.Fixed issue where ‘Counterfire’ and ‘Sustained Fire’ would refresh ‘Volley Fire’ on Ogryn kills.Fixed issue where ‘Counterfire’ didn’t increase weakspot damage by an additional 25%.Fixed issue where ‘Kinetic Overload’ could target dead enemies.Increased the damage taken by the target from 15% -> 25% when using ‘Cerebral Lacerations.Increased the damage and stagger of ‘Brain Burst’ by 10%.‘Warp Siphon’ charges will now fall off gradually.Increased the damage bonus gained from ‘Warp Siphon’ by 3% -> 4% per Warp Charge.Fixed issue where Psykinetic abilities sometimes would get interrupted by being stunned. ![]()
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